Skarlet wrote:
Nara wrote:
One thing I'd ask for is the option to hide the default Blizzard Eclipse bar.
Does it not already do that? It looked like it was missing in one of the screen shots
You're right, the option is there already, has anybody found it not working?
Starfury wrote:
it's very good stuff imo.
good job keep it up
I wonder if there is a way to atually have the blizzard eclipse bar sicon for moon and sun on yours i.e. the crescent moon and the bright yellow sun instead of the old eclpse icons at each end, it's a nit pick ofc, maybe it is something i can edit in myself, i shall have a look.. and possibly add a customisation to alter the lunar and solar elcipse icons
Thank you!
It's something feasible, but I'm focusing in improving perfomance, so the CPU load is minimal and you can use lots of addons (It was redrawing the frames continuously before v1.0.4).
So, as always, some things have to wait.
If you wanna change them badly, it's not very difficult, but it needs some tweaks to end pretty, the blizzard eclipse bar uses only one texture, just different regions for each component, so you need to use Icon:SetTextCoord(...) whenever you gain an Eclipse, instead of IconGlow:Show(), ... being the coordinates of the region (I'll edit this post with the coords tomorrow)
e:
texture: "Interface\\PlayerFrame\\UI-DruidEclipse"
moon = { left=0.55859375, right=0.64843750, top=0.57031250, bottom=0.75000000 }
darkmoon = { left=0.55859375, right=0.64843750, top=0.37500000, bottom=0.55468750 }
bigmoon = { left=0.73437500, right=0.90234375, top=0.00781250, bottom=0.35937500 }
sun = { left=0.65625000, right=0.74609375, top=0.37500000, bottom=0.55468750 }
darksun = { left=0.55859375, right=0.64843750, top=0.76562500, bottom=0.94531250 }
bigsun = { left=0.55859375, right=0.72656250, top=0.00781250, bottom=0.35937500 }