The new DoT model: looks quite simple, compared to the current "clip at the end of Eclipse if duration left < f(several factors)". However, it could be potentially rewarding to refresh just before entering Eclipse, as long as 18 seconds of an uneclipsed DoT (plus the MF/SuF DD) and the extra SS procs are better than ~8 or so seconds of an eclipsed DoT, 1 GCD of nuking and feedback effects (less NG uptime). The answer will be a function of mastery, and therefore for later tiers we won't clip, but maybe for 5.0 or 5.1 we'll clip sometimes.
I guess the new rotation conundrum is cooldown management.
Yeah, as soon as I realized we get an uneclipsed sunfire, that was my big question too.
I think incarnation v sotf is going to become more clear once we see what some of the raid fights look like, though. My biggest worry about incarnation is the (potential) loss of NG uptime.
The other thing that's interesting to me is about our casts inside solar. SS gaming inside lunar is done with, since both SF and SS give 20 energy, and it sounds like eclipse transitions are now instant (so no more "tail end" casts). But with solar, it seems like we'd want to make it so you're leaving eclipse with the most amount of extra energy possible.
15x7 = 105, assuming no SS
15x6 + 20x1 = 110, with 1 SS
15x5 + 20x2 = 115 with 2 SS, but one of those SS would have to be the last eclipsed spell you cast, otherwise it doesn't work.
15x4 + 20x3 = I *think* not possible, but willing to be proven wrong here. The best I could come up with was...
15x3 +20x3 = 105, which means 1 fewer cast (though more SS) and ending at lower energy than the other 2 options, and also gambling hard with your SS procs (because the last cast still has to be SS).
So, it seems especially important to save your SS for solar (so possibly holding them in the lunar->solar transition), only casting 2 SS per solar, and making sure your last cast out of solar is a SS.
Thoughts? Mistakes? (I already caught a big one I made and edited